Voice RPG
Dungeons & Dragons
One table, too many dice, and a story that keeps getting worse in the best way.
Our table runs in voice chat, dice rolls and terrible decisions included.
Kindred Spirits · Voice RPG
How it goes
Our campaign runs in Discord voice, with the table itself on Roll20 and character sheets in D&D Beyond. Sessions are scheduled in blocks of a few hours, usually in the evening, and every character gets their moment in the spotlight, whether you have been at the table since session one or joined last week.
Nobody needs to own the books or know the rules by heart. The dungeon master explains what to roll, new players borrow a character sheet, and the table is explicitly friendly to first-timers. What we ask is that you show up when you say you will, because a missing player stalls the whole party.
When we play
Campaign blocks
Sessions are planned in the Discord calendar, usually one evening per arc.
Good to know
- A working mic is required, a camera is not.
- Characters start at the level the table agrees on, so late joiners are never behind.
- The Dungeon Master sets out the scene and the group plays it out.
What we use
- D&D Beyond
Character sheets, rules and dice rolls live here.
- Roll20
Maps, tokens and the virtual table we play on.
On the night
What a session actually looks like
A flexible table
Everyone can join per session. We do run a campaign, but every round is open to whoever shows up, and every player gets the same shot at loot and plays at the same level.
Roleplay over rules
If a plan is fun enough, we will find a roll for it. Rules questions are settled quickly so the scene keeps moving.
Between sessions
Recaps, maps and questionable character art land in the Discord channel between sessions.
“I joined for one session and now I can't wait for the next part of the adventure to unfold!”
Join in
Dungeons & Dragons nights happen in Discord
Every session is announced in the guild server. Ask in the channel, put your name down, and someone will walk you through the rest.
Get the invite